KR - Update January 30th 2019 - Skill Changes
Contents
Gladiator
→ Cooldown reduced from 10s to 7s, Physical Attack reduced from 500 to 400, PVP Attack reduced from 500 to 400.
→ Cooldown reduced from 10s to 7s, Physical/Magic Defence reduced from 500 to 400, PVP Defence reduced from 500 to 400.
→ Cooldown reduced from 60s to 40s, skill damage increased by 30%. Also, resets the cooldown of Springing Slice on sucesful attack.
Draining Sword, Crippling Cut, Draining Blow, Lockdown, Siegebreaker, Spite Strike, Sharp Strike, Sure Strike, Severe Precision Cut
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
Ankle Snare, Howl, Earthquake Wave, Tendon Slice
→ Cooldown reduced from 2min to 1min 30s.
→ The shield has been increased by 100%.
Templar
→ Cooldown reduced from 3min to 2min, duration reduced from 10s to 3s and the number of reflections has been changed from 1 to unlimited. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
→ Damage to PCs equals 600%, damage to monsters increased by 300%. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
→ Damage to PCs equals 800%, damage to monsters increased by 400%.
Shield Blast, Inquisitor's Blow, Punishment, Siegebreaker
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
→ Cooldown reduced from 2min to 1min 30s.
Assassin
Pain Rune Burst, Repeated Rune Carve, Seal Destruction
→ Damage increased by 300%.
→ Damage increased by 200%.
→ Stigma Enchanting effect has been changed to increase the damage by 1%.
→ Will now also increase Stumble Resist by 500.
→ Damaged increased by 600%. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
Ranger
→ Cooldown reduced from 2min to 1min 30s, the cast time has been changed from 0.8s to 0.5s.
The distance has been changed to 15m. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
→ Damage increased by 1000%. Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
→ Cooldown reduced from 1min to 40s.
→ Cooldown reduced from 3min to 1min 30s.
→ Stigma Enchanting effect has been changed to increase the Accuracy, Magical Accuracy by 1%.
→ Stigma Enchanting effect has been changed to increase the damage by 1%.
→ Damage increased by 20%. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
Agonising Arrow, Seal Arrow, Arrow Deluge, Lethal Arrow, Raging Wind Arrow
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
Aethertech
→ Cooldown reduced from 3min to 1min 30s.
→ Cooldown reduced from 2min to 1min.
Leap of Destruction, Idium Whip, Idium Bombardment, Idium Ray
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
Wave of Destruction, Storm Strike
→ Stigma Enchanting effect has been changed to increase the damage by 1%.
Gunner
→ Cooldown reduced from 3min to 2min, Reduce Speed Resist increased from 300 to 500.
→ Changed to instant cast.
Between the Eyes, Soul Cannon, Shock Cannon, Flame Bombardment, Frost Cannon, Rapid Volley, Firebug Cannon, Soulsucker Shot, Fissure Cannonball, Lifeline Penetration, Enhance Magic Projectile
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
Sorcerer
→ Cooldown reduced from 3min to 2min.
→ Duration increased from 15s to 20s, reduces MP consumption by 50% instead of 20%.
Boon of Quickness, Wind Cut Down, Flame Spray
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
→ Damage increased by 400%.
→ Stigma Enchanting effect has been changed to increase the damage by 1%.
Spiritmaster
→ Damage increased by 50%.
→ The effect of this skill can not be removed.
→ Restores 8,000 HP of a selected target. You can select yourself, friendly Pcs and NPCs. Cooldown has been changed from 30s to 1min. Also, the skill can be used regardless if a spirit was summoned or not. Removes the spirit if it was summoned after use.
→ Damage increased by 30%.
Command: Ruinous Offensive, Summon Cyclone Servant
→ Damage increased by 30%. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
Cyclone of Wrath, Wilderness Rage, Shackle of Vulnerability, Magic Implosion, Infernal Pain
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
→ Cooldown has been reduced from 1min 30s to 1min.
Bard
Healing Variation, Healing Mode
→ Stigma Enchanting effect has been changed to increase the healing by 1%.
→ Stigma Enchanting effect has been changed to increase the Magic Attack by 1%.
→ Cooldown has been reduced from 60s to 30s, damage increased by 20%.
Serenade of Purification, Illusion Tone, Dance of the Jester, Requiem of Oblivion, March of the Bees, Attack Melody, Rejuvenation Melody, Melody of Joy
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
Chanter
→ Cooldown reduced from 3min to 1min 30s.
→ The casting time has been changed from 1s to 0.3s. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
→ Stigma Enchanting effect has been changed to increase the Attack by 1%.
Word of Protection, Blessing of Stone
→ Stigma Enchanting effect has been changed to increase the Defence by 1%.
Cleric
→ Stigma Enchanting effect has been changed to increase the healing by 1%.
→ Stigma Enchanting effect has been changed to increase the damage by 1%.
→ Stigma Enchanting effect has been changed to increase the Attack by 1%.
→ Cooldown reduced from 2min to 1min 30s.
Seal of Judgment, Sympathetic Heal, Summon Noble Energy
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
Painter
→ Physical/Magic Defence of the target has been increased from 1500 to 2000.
Imprisonment, Instant Petrification
→ Physical/Magic Defence of the target has been increased from 3000 to 3500.
Life Binding, Band of Rage, Punishment Strap, Imprisonment, Time Holding, Band of Fierceness, Band of Forbearance, Gravity Binding, Time Binding
→ The movement speed while using this skill has been changed from 50 to 55.
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