KR - Update October 14th 2020
Contents
Skill
1. Some skill effects have been changed.
Guardian General
Skill | Before | After |
Transformation: Guardian General I | Increases Add. PvP Attack/Defence by 1300. | Increases Add. PvP Attack/Defence by 1400. |
Transformation: Guardian General II | Increases Add. PvP Attack/Defence by 1500. | Increases Add. PvP Attack/Defence by 1600. |
Transformation: Guardian General III | Increases Add. PvP Attack/Defence by 1800. | Increases Add. PvP Attack/Defence by 1900. |
Reflective Abyssal Aegis I | Reflects 1,200 damage within 5m radius | Reflects 5,000 damage within 20m radius |
Abyssal Wave I | Stunes 18 targets | Stunes 24 targets |
Abyssal Tidal Wave I | Deals 10,000 magic damage
Targets 18 players |
Deals 20,000 magic damage
Targets 24 players |
Abyssal Verdict I | Deals 50,000 magic damage | Deals 70,000 magic damage |
Gladiator
Skill | Before | After |
Large-scale Forced Landing | Cooldown: 40s | Cooldown: 15s |
Bloodlust Explosion | Aether's Hold not affected by shield effects | Aether's Hold affected by shield effects |
(Improved) Bloodlust Explosion | Aether's Hold not affected by shield effects
Cooldown: 60s |
Aether's Hold affected by shield effects
Cooldown: 40s |
(Improved) Absorb Bloodlust | Cooldown: 30s | Cooldown: 20s |
Wild Tremor | Deals physical damage to a target within 15m
Drags the target to its location and immobilizes it Cooldown: 40s |
Deals physical damage to 8 targets within 17m radius
Stuns the targets for 1s Cooldown: 30s |
(Improved) Wild Tremor | Deals physical damage to a target within 20m
Drags the target to its location and immobilizes it Cooldown: 40s |
Deals physical damage to 8 targets within 22m radius
Stuns the targets for 1s Cooldown: 20s |
Weakening Blow | Cooldown: 30s | Cooldown: 15s |
Energy Explosion | Deals 907 physical damage
Cooldown: 10s |
Deals 1814 physical damage
Cooldown: 3s |
Templar
Assassin
Ranger
Sorcerer
Spiritmaster
Cleric
Chanter
Gunner
Aethertech
Bard
Painter
Siege
1. The stats of Fortress Guardian General and Gates have been changed.
2. Some monsters that appear during Fortress battles will now give more Abyss Points.
Instanced Dungeon
1. Asmodians could not enter Taloc's Hollow under certain conditions. This issue has been fixed.
2. Monsters inside the Kubrinerk’s Cube Laboratory will now detect players in hiding.
Environment
1. The terrain in the Makarna of Bitterness (difficult) has been fixed.
2. The terrain in the Stella Research Laboratory (Easy/Normal) has been fixed.
UI
1. Some tips displayed on the loading screen would appear incorrectly. This issue has been fixed.
Related
7.7 Update | ||
Regions | Time Fold | |
General Items | Glyph | |
New items | PVE: Ultimate Sealed Storm Set |
PVP: Ultimate Severe Thorn Set
|
System | Item Collection | Lumiel's Transmutation |
Additional Updates | KR - Update April 16th 2020 |
KR - Update September 9th 2020
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